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UE1:UMenuScreenshotCW (UT)
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Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuScreenshotCW |
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Properties
IdealPlayerCount
Type: string
MapAuthor
Type: string
MapTitle
Type: string
PlayersText
Type: string
Modifiers: localized
Default value: "Players"
Screenshot
Type: Texture
Instance functions
Close
function Close (optional bool bByParent)
Overrides: UWindowClientWindow.Close
Paint
Overrides: UWindowDialogClientWindow.Paint
SetMap
function SetMap (string MapName)