Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UMenuTeamGameRulesCWindow (UT)

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Package: 
UMenu
This class in other games:
RTNP

null

Properties[edit]

FFHelp[edit]

Type: string

Modifiers: localized


Default value: "Slide to adjust the amount of damage friendly fire imparts to other teammates."

FFSlider[edit]

Type: UWindowHSliderControl


FFText[edit]

Type: string

Modifiers: localized


Default value: "Friendly Fire:"

Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UMenuGameRulesBase.BeforePaint


Created[edit]

function Created ()

Overrides: UMenuGameRulesBase.Created


FFChanged[edit]

function FFChanged ()


Notify[edit]

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuGameRulesBase.Notify