Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:UPakSinglePlayer (RTNP)

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RTNP Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> SinglePlayer >> UPakSinglePlayer
Package: 
UPak
Direct subclasses:
CrashSiteGame, DuskFallsGame

UPakSinglePlayer. $Author: Jcrable $ $Date: 5/05/99 4:21p $ $Revision: 2 $

Default values

Property Value
bClassicDeathmessages True
GameName "Unreal Mission Pack"
HUDType Class'UPak.UPakHUD'

Functions

Events

Login

event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawnSpawnClass)

Overrides: GameInfo.Login


Other instance functions

AddDefaultInventory

function AddDefaultInventory (Pawn PlayerPawn)

Overrides: GameInfo.AddDefaultInventory


Killed

function Killed (Pawn killer, Pawn Other, name damageType)

Overrides: SinglePlayer.Killed


ProcessServerTravel

function ProcessServerTravel (string URL, bool bItems)

Overrides: GameInfo.ProcessServerTravel


RestartPlayer

function bool RestartPlayer (Pawn aPlayer)

Overrides: GameInfo.RestartPlayer


SwitchFromUnrealPlayer

function class<PlayerPawnSwitchFromUnrealPlayer (class<PlayerPawnSpawnClass)