I don't need to test my programs. I have an error-correcting modem.

UE1:UPakTransitionInfo (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
RTNP Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> UPakTransitionInfo
Package: 
UPak

UPakTransitionInfo.

Properties[edit]

Property group 'UPakTransitionInfo'[edit]

AppendURL[edit]

Type: string


Internal variables[edit]

PlayerArray[edit]

Type: PlayerPawn

Array size: 32 (32 )


PlayerArrayIncrementer[edit]

Type: int


TargetPlayer[edit]

Type: PlayerPawn


Default values[edit]

Property Value
DefaultWeapon None
HUDType Class'UPak.TransitionNullHUD'

Functions[edit]

Events[edit]

Login[edit]

event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawnSpawnClass)

Overrides: GameInfo.Login


Timer[edit]

event Timer ()

Overrides: GameInfo.Timer


Other instance functions[edit]

AdjustVolume[edit]

function AdjustVolume ()


RedirectorSearch[edit]

function bool RedirectorSearch ()


SwitchFromUnrealPlayer[edit]

function class<PlayerPawnSwitchFromUnrealPlayer (class<PlayerPawnSpawnClass)