Gah - a solution with more questions. – EntropicLqd
UE1:UTCustomizeClientWindow (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UMenuPageWindow >> UMenuCustomizeClientWindow >> UTCustomizeClientWindow |
- Package:
- UTMenu
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Properties[edit]
ConsoleKeyNumber[edit]
Type: int
Default value: 53
VoiceKeyNumber[edit]
Type: int
Default value: 19
Default values[edit]
Property | Value |
---|---|
AliasNames[11] | "LookUp" |
AliasNames[12] | "LookDown" |
AliasNames[13] | "CenterView" |
AliasNames[14] | "Walking" |
AliasNames[15] | "Strafe" |
AliasNames[16] | "FeignDeath" |
AliasNames[17] | "Talk" |
AliasNames[18] | "TeamTalk" |
AliasNames[19] | "None" |
AliasNames[20] | "taunt thrust" |
AliasNames[21] | "taunt wave" |
AliasNames[22] | "taunt taunt1" |
AliasNames[23] | "taunt victory1" |
AliasNames[24] | "NextWeapon" |
AliasNames[25] | "PrevWeapon" |
AliasNames[26] | "ThrowWeapon" |
AliasNames[27] | "switchtobestweapon" |
AliasNames[28] | "getweapon Translocator" |
AliasNames[29] | "getweapon ChainSaw" |
AliasNames[30] | "getweapon ImpactHammer" |
AliasNames[31] | "getweapon enforcer" |
AliasNames[32] | "getweapon ShockRifle" |
AliasNames[33] | "getweapon ut_biorifle" |
AliasNames[34] | "getweapon PulseGun" |
AliasNames[35] | "getweapon SniperRifle" |
AliasNames[36] | "getweapon ripper" |
AliasNames[37] | "getweapon minigun2" |
AliasNames[38] | "getweapon UT_FlakCannon" |
AliasNames[39] | "getweapon UT_Eightball" |
AliasNames[4] | "StrafeLeft" |
AliasNames[40] | "getweapon WarheadLauncher" |
AliasNames[41] | "ViewPlayerNum 0" |
AliasNames[42] | "ViewPlayerNum 1" |
AliasNames[43] | "ViewPlayerNum 2" |
AliasNames[44] | "ViewPlayerNum 3" |
AliasNames[45] | "ViewPlayerNum 4" |
AliasNames[46] | "ViewPlayerNum 5" |
AliasNames[47] | "ViewPlayerNum 6" |
AliasNames[48] | "ViewPlayerNum 7" |
AliasNames[49] | "ViewPlayerNum 8" |
AliasNames[5] | "StrafeRight" |
AliasNames[50] | "ViewPlayerNum 9" |
AliasNames[51] | "GrowHUD" |
AliasNames[52] | "ShrinkHUD" |
AliasNames[53] | "None" |
AliasNames[54] | "Type" |
AliasNames[6] | "TurnLeft" |
AliasNames[7] | "TurnRight" |
LabelList[0] | "Controls,Fire" |
LabelList[11] | "Look Up" |
LabelList[12] | "Look Down" |
LabelList[13] | "Center View" |
LabelList[14] | "Walk" |
LabelList[15] | "Strafe" |
LabelList[16] | "Feign Death" |
LabelList[17] | "Taunts / Chat,Say" |
LabelList[18] | "Team Say" |
LabelList[19] | "Show Voice Menu" |
LabelList[20] | "Thrust" |
LabelList[21] | "Wave" |
LabelList[22] | "Victory1" |
LabelList[23] | "Victory2" |
LabelList[24] | "Weapons,Next Weapon" |
LabelList[25] | "Previous Weapon" |
LabelList[26] | "Throw Weapon" |
LabelList[27] | "Select Best Weapon" |
LabelList[28] | "Translocator" |
LabelList[29] | "Chainsaw" |
LabelList[30] | "Impact Hammer" |
LabelList[31] | "Enforcer" |
LabelList[32] | "Shock Rifle" |
LabelList[33] | "Biorifle" |
LabelList[34] | "PulseGun" |
LabelList[35] | "Sniper Rifle" |
LabelList[36] | "Ripper" |
LabelList[37] | "Minigun" |
LabelList[38] | "Flak Cannon" |
LabelList[39] | "Rocket Launcher" |
LabelList[4] | "Strafe Left" |
LabelList[40] | "Redeemer" |
LabelList[41] | "View from Teammate,Teammate 1" |
LabelList[42] | "Teammate 2" |
LabelList[43] | "Teammate 3" |
LabelList[44] | "Teammate 4" |
LabelList[45] | "Teammate 5" |
LabelList[46] | "Teammate 6" |
LabelList[47] | "Teammate 7" |
LabelList[48] | "Teammate 8" |
LabelList[49] | "Teammate 9" |
LabelList[5] | "Strafe Right" |
LabelList[50] | "Teammate 10" |
LabelList[51] | "HUD,Increase HUD" |
LabelList[52] | "Decrease HUD" |
LabelList[53] | "Console,Console Key" |
LabelList[54] | "Quick Console Key" |
LabelList[6] | "Turn Left" |
LabelList[7] | "Turn Right" |
Instance functions[edit]
Created[edit]
function Created ()
Overrides: UMenuCustomizeClientWindow.Created
LoadExistingKeys[edit]
function LoadExistingKeys ()
Overrides: UMenuCustomizeClientWindow.LoadExistingKeys
SetKey[edit]
Overrides: UMenuCustomizeClientWindow.SetKey
WindowHidden[edit]
function WindowHidden ()
Overrides: UWindowWindow.WindowHidden
WindowShown[edit]
function WindowShown ()
Overrides: UMenuCustomizeClientWindow.WindowShown