Gah - a solution with more questions. – EntropicLqd

UE1:UTGameMenu (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
Package: 
UTMenu

null

Properties[edit]

Botmatch[edit]

Type: UWindowPulldownMenuItem


BotmatchHelp[edit]

Type: string

Modifiers: localized


Default value: "Select to begin a practice game against bots."

BotmatchName[edit]

Type: string

Modifiers: localized


Default value: "Start &Practice Session"

ConfirmQuit[edit]

Type: UWindowMessageBox


DemoQuitText[edit]

Type: string

Modifiers: localized


Default value: "Thank you for playing the Unreal Tournament Demo. Visit our website for information on the full version of the game, which contains 7 unique game types and over 50 levels!\n\nWould you like to visit the Unreal Tournament website now?"

LoadGame[edit]

Type: UWindowPulldownMenuItem


LoadGameHelp[edit]

Type: string

Modifiers: localized


Default value: "Select to resume a saved Unreal Tournament game."

LoadGameName[edit]

Type: string

Modifiers: localized


Default value: "&Resume Saved Tournament"

NewGame[edit]

Type: UWindowPulldownMenuItem


NewGameHelp[edit]

Type: string

Modifiers: localized


Default value: "Select to start a new Unreal Tournament game!"

NewGameName[edit]

Type: string

Modifiers: localized


Default value: "&Start Unreal Tournament"

Quit[edit]

Type: UWindowPulldownMenuItem


QuitHelp[edit]

Type: string

Modifiers: localized


Default value: "Select to save preferences and exit Unreal."

QuitName[edit]

Type: string

Modifiers: localized


Default value: "&Quit"

QuitText[edit]

Type: string

Modifiers: localized


Default value: "Are you sure you want to Quit?"

QuitTitle[edit]

Type: string

Modifiers: localized


Default value: "Confirm Quit"

ReturnToGame[edit]

Type: UWindowPulldownMenuItem


ReturnToGameHelp[edit]

Type: string

Modifiers: localized


Default value: "Leave the menus and return to your current game. Pressing the ESC key also returns you to the current game."

ReturnToGameName[edit]

Type: string

Modifiers: localized


Default value: "Return to &Current Game"

Instance functions[edit]

Created[edit]

function Created ()

Overrides: UWindowPulldownMenu.Created


ExecuteItem[edit]

function ExecuteItem (UWindowPulldownMenuItem I)

Overrides: UWindowPulldownMenu.ExecuteItem


MessageBoxDone[edit]

function MessageBoxDone (UWindowMessageBox W, UWindowBase.MessageBoxResult Result)

Overrides: UWindowWindow.MessageBoxDone


Select[edit]

function Select (UWindowPulldownMenuItem I)

Overrides: UWindowPulldownMenu.Select


ShowWindow[edit]

function ShowWindow ()

Overrides: UWindowPulldownMenu.ShowWindow