Gah - a solution with more questions. – EntropicLqd
UE1:UTGameMenu (UT)
Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowListControl >> UWindowPulldownMenu >> UTGameMenu |
Contents
- 1 Properties
- 1.1 Botmatch
- 1.2 BotmatchHelp
- 1.3 BotmatchName
- 1.4 ConfirmQuit
- 1.5 DemoQuitText
- 1.6 LoadGame
- 1.7 LoadGameHelp
- 1.8 LoadGameName
- 1.9 NewGame
- 1.10 NewGameHelp
- 1.11 NewGameName
- 1.12 Quit
- 1.13 QuitHelp
- 1.14 QuitName
- 1.15 QuitText
- 1.16 QuitTitle
- 1.17 ReturnToGame
- 1.18 ReturnToGameHelp
- 1.19 ReturnToGameName
- 2 Instance functions
- Package:
- UTMenu
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Properties[edit]
Botmatch[edit]
Type: UWindowPulldownMenuItem
BotmatchHelp[edit]
Type: string
Modifiers: localized
Default value: "Select to begin a practice game against bots."
BotmatchName[edit]
Type: string
Modifiers: localized
Default value: "Start &Practice Session"
ConfirmQuit[edit]
Type: UWindowMessageBox
DemoQuitText[edit]
Type: string
Modifiers: localized
Default value: "Thank you for playing the Unreal Tournament Demo. Visit our website for information on the full version of the game, which contains 7 unique game types and over 50 levels!\n\nWould you like to visit the Unreal Tournament website now?"
LoadGame[edit]
Type: UWindowPulldownMenuItem
LoadGameHelp[edit]
Type: string
Modifiers: localized
Default value: "Select to resume a saved Unreal Tournament game."
LoadGameName[edit]
Type: string
Modifiers: localized
Default value: "&Resume Saved Tournament"
NewGame[edit]
Type: UWindowPulldownMenuItem
NewGameHelp[edit]
Type: string
Modifiers: localized
Default value: "Select to start a new Unreal Tournament game!"
NewGameName[edit]
Type: string
Modifiers: localized
Default value: "&Start Unreal Tournament"
Quit[edit]
Type: UWindowPulldownMenuItem
QuitHelp[edit]
Type: string
Modifiers: localized
Default value: "Select to save preferences and exit Unreal."
QuitName[edit]
Type: string
Modifiers: localized
Default value: "&Quit"
QuitText[edit]
Type: string
Modifiers: localized
Default value: "Are you sure you want to Quit?"
QuitTitle[edit]
Type: string
Modifiers: localized
Default value: "Confirm Quit"
ReturnToGame[edit]
Type: UWindowPulldownMenuItem
ReturnToGameHelp[edit]
Type: string
Modifiers: localized
Default value: "Leave the menus and return to your current game. Pressing the ESC key also returns you to the current game."
ReturnToGameName[edit]
Type: string
Modifiers: localized
Default value: "Return to &Current Game"
Instance functions[edit]
Created[edit]
Overrides: UWindowPulldownMenu.Created
ExecuteItem[edit]
Overrides: UWindowPulldownMenu.ExecuteItem
MessageBoxDone[edit]
Overrides: UWindowWindow.MessageBoxDone
Select[edit]
Overrides: UWindowPulldownMenu.Select
ShowWindow[edit]
Overrides: UWindowPulldownMenu.ShowWindow