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UE1:UTStartGameCW (UT)

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Package: 
UTMenu

null

Properties

ConfirmStart

Type: UWindowMessageBox


ConfirmText

Type: string

Modifiers: localized


Default value: "You are about to start a listen server running ngWorldStats but you have not supplied a ngWorldStats password. If you do not specify a password, your game stats will not be accumulated. Do you want to specify a password now?"

ConfirmTitle

Type: string

Modifiers: localized


Default value: "Confirm Game Start"

DedicatedButton

Type: UWindowSmallButton


DedicatedHelp

Type: string

Modifiers: localized


Default value: "Press to launch a dedicated server."

DedicatedText

Type: string

Modifiers: localized


Default value: "Dedicated"

ServerTab

Type: UWindowPageControlPage


ServerText

Type: string

Modifiers: localized


Default value: "Server"

Default values

Property Value
bNetworkGame True

Instance functions

Created

function Created ()

Overrides: UMenuBotmatchClientWindow.Created


DedicatedPressed

function DedicatedPressed ()


MessageBoxDone

function MessageBoxDone (UWindowMessageBox W, UWindowBase.MessageBoxResult Result)

Overrides: UWindowWindow.MessageBoxDone


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuBotmatchClientWindow.Notify


Resized

function Resized ()

Overrides: UMenuBotmatchClientWindow.Resized


StartPressed

function StartPressed ()

Overrides: UMenuBotmatchClientWindow.StartPressed