My program doesn't have bugs. It just develops random features.

UE1:UTWeaponPriorityList (UT)

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UT Object >> UWindowBase >> UWindowList >> UWindowListBoxItem >> UMenuWeaponPriorityList >> UTWeaponPriorityList
Package: 
UTMenu

null

Properties[edit]

WeaponDescription[edit]

Type: string


Instance functions[edit]

ShowThisItem[edit]

function bool ShowThisItem ()

Overrides: UMenuWeaponPriorityList.ShowThisItem