My program doesn't have bugs. It just develops random features.

UE1:UTWeaponPriorityList (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> UWindowBase >> UWindowList >> UWindowListBoxItem >> UMenuWeaponPriorityList >> UTWeaponPriorityList
Package: 
UTMenu

null

Properties

WeaponDescription

Type: string


Instance functions

ShowThisItem

function bool ShowThisItem ()

Overrides: UMenuWeaponPriorityList.ShowThisItem