I'm a doctor, not a mechanic

UE1:UWindowComboControl (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U1 Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowComboControl
Package: 
UWindow
This class in other games:
RTNP, UT

null

Properties[edit]

bCanEdit[edit]

Type: bool


bListVisible[edit]

Type: bool


Button[edit]

Type: UWindowComboButton


EditAreaDrawX[edit]

Type: float


EditAreaDrawY[edit]

Type: float


EditBox[edit]

Type: UWindowEditBox


EditBoxWidth[edit]

Type: float


List[edit]

Type: UWindowComboList


ListClass[edit]

Type: class<UWindowComboList>


Default value: Class'UWindow.UWindowComboList'

Default values[edit]

Property Value
bNoKeyboard True

Instance functions[edit]

AddItem[edit]

function AddItem (string S, optional string S2, optional int SortWeight)


BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowDialogControl.BeforePaint


Clear[edit]

function Clear ()


ClearValue[edit]

function ClearValue ()


Close[edit]

function Close (optional bool bByParent)

Overrides: UWindowWindow.Close


CloseUp[edit]

function CloseUp ()


Created[edit]

function Created ()

Overrides: UWindowDialogControl.Created


DropDown[edit]

function DropDown ()


FindItemIndex[edit]

function int FindItemIndex (string V, optional bool bIgnoreCase)


FindItemIndex2[edit]

function int FindItemIndex2 (string V2, optional bool bIgnoreCase)


FocusOtherWindow[edit]

function FocusOtherWindow (UWindowWindow W)

Overrides: UWindowWindow.FocusOtherWindow


GetSelectedIndex[edit]

function int GetSelectedIndex ()


GetValue[edit]

function string GetValue ()


GetValue2[edit]

function string GetValue2 ()


InsertItem[edit]

function InsertItem (string S, optional string S2, optional int SortWeight)


Notify[edit]

function Notify (byte E)

Overrides: UWindowDialogControl.Notify


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


SetEditable[edit]

function SetEditable (bool bNewCanEdit)


SetEditTextColor[edit]

function SetEditTextColor (Object.Color NewColor)


SetFont[edit]

function SetFont (int NewFont)

Overrides: UWindowDialogControl.SetFont


SetMaxLength[edit]

function SetMaxLength (int MaxLength)


SetNumericOnly[edit]

function SetNumericOnly (bool bNumericOnly)


SetSelectedIndex[edit]

function SetSelectedIndex (int Index)


SetValue[edit]

function SetValue (string NewValue, optional string NewValue2)


Sort[edit]

function Sort ()