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UE1:UWindowComboControl (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowComboControl |
Contents
- 1 Properties
- 2 Instance functions
- 2.1 AddItem
- 2.2 BeforePaint
- 2.3 Clear
- 2.4 ClearValue
- 2.5 Close
- 2.6 CloseUp
- 2.7 Created
- 2.8 DropDown
- 2.9 FindItemIndex
- 2.10 FindItemIndex2
- 2.11 FocusOtherWindow
- 2.12 GetSelectedIndex
- 2.13 GetValue
- 2.14 GetValue2
- 2.15 InsertItem
- 2.16 Notify
- 2.17 Paint
- 2.18 RemoveItem
- 2.19 SetButtons
- 2.20 SetEditable
- 2.21 SetEditTextColor
- 2.22 SetFont
- 2.23 SetMaxLength
- 2.24 SetNumericFloat
- 2.25 SetNumericOnly
- 2.26 SetSelectedIndex
- 2.27 SetValue
- 2.28 Sort
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Properties[edit]
bButtons[edit]
Type: bool
bCanEdit[edit]
Type: bool
bListVisible[edit]
Type: bool
Button[edit]
Type: UWindowComboButton
EditAreaDrawX[edit]
Type: float
EditAreaDrawY[edit]
Type: float
EditBox[edit]
Type: UWindowEditBox
EditBoxWidth[edit]
Type: float
LeftButton[edit]
Type: UWindowComboLeftButton
List[edit]
Type: UWindowComboList
ListClass[edit]
Type: class<UWindowComboList>
Default value: Class'UWindow.UWindowComboList'
RightButton[edit]
Type: UWindowComboRightButton
Default values[edit]
Property | Value |
---|---|
bNoKeyboard | True |
Instance functions[edit]
AddItem[edit]
BeforePaint[edit]
Overrides: UWindowDialogControl.BeforePaint
Clear[edit]
function Clear ()
ClearValue[edit]
function ClearValue ()
Close[edit]
function Close (optional bool bByParent)
Overrides: UWindowWindow.Close
CloseUp[edit]
function CloseUp ()
Created[edit]
function Created ()
Overrides: UWindowDialogControl.Created
DropDown[edit]
function DropDown ()
FindItemIndex[edit]
FindItemIndex2[edit]
FocusOtherWindow[edit]
function FocusOtherWindow (UWindowWindow W)
Overrides: UWindowWindow.FocusOtherWindow
GetSelectedIndex[edit]
function int GetSelectedIndex ()
GetValue[edit]
function string GetValue ()
GetValue2[edit]
function string GetValue2 ()
InsertItem[edit]
Notify[edit]
function Notify (byte E)
Overrides: UWindowDialogControl.Notify
Paint[edit]
Overrides: UWindowWindow.Paint
RemoveItem[edit]
function RemoveItem (int Index)
SetButtons[edit]
function SetButtons (bool bInButtons)
SetEditable[edit]
function SetEditable (bool bNewCanEdit)
SetEditTextColor[edit]
function SetEditTextColor (Object.Color NewColor)
SetFont[edit]
function SetFont (int NewFont)
Overrides: UWindowDialogControl.SetFont
SetMaxLength[edit]
function SetMaxLength (int MaxLength)
SetNumericFloat[edit]
function SetNumericFloat (bool bNumericFloat)
SetNumericOnly[edit]
function SetNumericOnly (bool bNumericOnly)
SetSelectedIndex[edit]
function SetSelectedIndex (int Index)
SetValue[edit]
Sort[edit]
function Sort ()