My program doesn't have bugs. It just develops random features.

UE1:UWindowComboButton (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowButton >> UWindowComboButton
Package: 
UWindow
This class in other games:
RTNP, U1

null

Properties[edit]

Owner[edit]

Type: UWindowComboControl


Default values[edit]

Property Value
bNoKeyboard True

Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowButton.BeforePaint


Click[edit]

function Click (float X, float Y)

Overrides: UWindowButton.Click


FocusOtherWindow[edit]

function FocusOtherWindow (UWindowWindow W)

Overrides: UWindowWindow.FocusOtherWindow


LMouseDown[edit]

function LMouseDown (float X, float Y)

Overrides: UWindowWindow.LMouseDown