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UE1:UWindowComboList (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowListControl >> UWindowComboList |
Contents
- 1 Properties
- 2 Instance functions
- 2.1 AddItem
- 2.2 BeforePaint
- 2.3 Clear
- 2.4 CloseUp
- 2.5 Created
- 2.6 DrawItem
- 2.7 DrawMenuBackground
- 2.8 ExecuteItem
- 2.9 FindItemIndex
- 2.10 FindItemIndex2
- 2.11 FocusOtherWindow
- 2.12 GetItemValue
- 2.13 GetItemValue2
- 2.14 GetLookAndFeelTexture
- 2.15 InsertItem
- 2.16 LMouseDown
- 2.17 LMouseUp
- 2.18 MouseMove
- 2.19 Paint
- 2.20 SetSelected
- 2.21 Setup
- 2.22 Sort
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Properties[edit]
HBorder[edit]
Type: int
ItemHeight[edit]
Type: int
MaxVisible[edit]
Type: int
Default value: 10
Owner[edit]
Type: UWindowComboControl
Selected[edit]
Type: UWindowComboListItem
TextBorder[edit]
Type: int
VBorder[edit]
Type: int
VertSB[edit]
Type: UWindowVScrollBar
Instance functions[edit]
AddItem[edit]
BeforePaint[edit]
Overrides: UWindowDialogControl.BeforePaint
Clear[edit]
function Clear ()
CloseUp[edit]
function CloseUp ()
Created[edit]
function Created ()
Overrides: UWindowListControl.Created
DrawItem[edit]
Overrides: UWindowListControl.DrawItem
DrawMenuBackground[edit]
function DrawMenuBackground (Canvas C)
ExecuteItem[edit]
function ExecuteItem (UWindowComboListItem I)
FindItemIndex[edit]
FindItemIndex2[edit]
FocusOtherWindow[edit]
function FocusOtherWindow (UWindowWindow W)
Overrides: UWindowWindow.FocusOtherWindow
GetItemValue[edit]
GetItemValue2[edit]
GetLookAndFeelTexture[edit]
function Texture GetLookAndFeelTexture ()
Overrides: UWindowWindow.GetLookAndFeelTexture
InsertItem[edit]
LMouseDown[edit]
Overrides: UWindowWindow.LMouseDown
LMouseUp[edit]
Overrides: UWindowWindow.LMouseUp
MouseMove[edit]
Overrides: UWindowDialogControl.MouseMove
Paint[edit]
Overrides: UWindowWindow.Paint
SetSelected[edit]
Setup[edit]
function Setup ()
Sort[edit]
function Sort ()