My program doesn't have bugs. It just develops random features.
UE1:UWindowHSplitter (UT)
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Object >> UWindowBase >> UWindowWindow >> UWindowHSplitter |
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UWindowHSplitter - a horizontal splitter component
Properties[edit]
bRightGrow[edit]
Type: bool
bSizable[edit]
Type: bool
Default value: True
bSizing[edit]
Type: bool
LeftClientWindow[edit]
Type: UWindowWindow
MaxSplitPos[edit]
Type: float
MinWinWidth[edit]
Type: float
OldWinWidth[edit]
Type: float
RightClientWindow[edit]
Type: UWindowWindow
SplitPos[edit]
Type: float
Instance functions[edit]
BeforePaint[edit]
Overrides: UWindowWindow.BeforePaint
Created[edit]
function Created ()
Overrides: UWindowWindow.Created
LMouseDown[edit]
Overrides: UWindowWindow.LMouseDown
MouseMove[edit]
Overrides: UWindowWindow.MouseMove
Paint[edit]
Overrides: UWindowWindow.Paint