Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UWindowLookAndFeel (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowLookAndFeel |
Contents
- 1 Properties
- 2 Instance functions
- 2.1 Button_DrawSmallButton
- 2.2 Checkbox_Draw
- 2.3 Checkbox_SetupSizes
- 2.4 Combo_Draw
- 2.5 Combo_GetButtonBitmaps
- 2.6 Combo_SetupLeftButton
- 2.7 Combo_SetupRightButton
- 2.8 Combo_SetupSizes
- 2.9 ComboList_DrawBackground
- 2.10 ComboList_DrawItem
- 2.11 ControlFrame_Draw
- 2.12 ControlFrame_SetupSizes
- 2.13 DrawClientArea
- 2.14 Editbox_Draw
- 2.15 Editbox_SetupSizes
- 2.16 FW_DrawWindowFrame
- 2.17 FW_GetClientArea
- 2.18 FW_HitTest
- 2.19 FW_SetupFrameButtons
- 2.20 GetTexture
- 2.21 Menu_DrawMenuBar
- 2.22 Menu_DrawMenuBarItem
- 2.23 Menu_DrawPulldownMenuBackground
- 2.24 Menu_DrawPulldownMenuItem
- 2.25 PlayMenuSound
- 2.26 SB_HDraw
- 2.27 SB_SetupDownButton
- 2.28 SB_SetupLeftButton
- 2.29 SB_SetupRightButton
- 2.30 SB_SetupUpButton
- 2.31 SB_VDraw
- 2.32 Setup
- 2.33 Tab_DrawTab
- 2.34 Tab_DrawTabPageArea
- 2.35 Tab_GetTabSize
- 2.36 Tab_SetTabPageSize
- 2.37 Tab_SetupLeftButton
- 2.38 Tab_SetupRightButton
- Package:
- UWindow
- Direct subclasses:
- UMenuBlueLookAndFeel, UMenuGoldLookAndFeel, UMenuMetalLookAndFeel, UMenuUGLookAndFeel, UWindowWin95LookAndFeel
- This class in other games:
- UT, U1
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Properties
See UWindowLookAndFeel properties.
Instance functions
Button_DrawSmallButton
function Button_DrawSmallButton (UWindowSmallButton B, Canvas C)
Checkbox_Draw
function Checkbox_Draw (UWindowCheckbox W, Canvas C)
Checkbox_SetupSizes
function Checkbox_SetupSizes (UWindowCheckbox W, Canvas C)
Combo_Draw
function Combo_Draw (UWindowComboControl W, Canvas C)
Combo_GetButtonBitmaps
function Combo_GetButtonBitmaps (UWindowComboButton W)
Combo_SetupLeftButton
function Combo_SetupLeftButton (UWindowComboLeftButton W)
Combo_SetupRightButton
function Combo_SetupRightButton (UWindowComboRightButton W)
Combo_SetupSizes
function Combo_SetupSizes (UWindowComboControl W, Canvas C)
ComboList_DrawBackground
function ComboList_DrawBackground (UWindowComboList W, Canvas C)
ComboList_DrawItem
function ComboList_DrawItem (UWindowComboList Combo, Canvas C, float X, float Y, float W, float H, string Text, bool bSelected)
ControlFrame_Draw
function ControlFrame_Draw (UWindowControlFrame W, Canvas C)
ControlFrame_SetupSizes
function ControlFrame_SetupSizes (UWindowControlFrame W, Canvas C)
DrawClientArea
function DrawClientArea (UWindowClientWindow W, Canvas C)
Editbox_Draw
function Editbox_Draw (UWindowEditControl W, Canvas C)
Editbox_SetupSizes
function Editbox_SetupSizes (UWindowEditControl W, Canvas C)
FW_DrawWindowFrame
function FW_DrawWindowFrame (UWindowFramedWindow W, Canvas C)
FW_GetClientArea
function UWindowBase.Region FW_GetClientArea (UWindowFramedWindow W)
FW_HitTest
FW_SetupFrameButtons
function FW_SetupFrameButtons (UWindowFramedWindow W, Canvas C)
GetTexture
function Texture GetTexture (UWindowFramedWindow W)
Menu_DrawMenuBar
function Menu_DrawMenuBar (UWindowMenuBar W, Canvas C)
Menu_DrawMenuBarItem
function Menu_DrawMenuBarItem (UWindowMenuBar B, UWindowMenuBarItem I, float X, float Y, float W, float H, Canvas C)
Menu_DrawPulldownMenuBackground
function Menu_DrawPulldownMenuBackground (UWindowPulldownMenu W, Canvas C)
Menu_DrawPulldownMenuItem
function Menu_DrawPulldownMenuItem (UWindowPulldownMenu M, UWindowPulldownMenuItem Item, Canvas C, float X, float Y, float W, float H, bool bSelected)
PlayMenuSound
function PlayMenuSound (UWindowWindow W, UWindowBase.MenuSound S)
SB_HDraw
function SB_HDraw (UWindowHScrollBar W, Canvas C)
SB_SetupDownButton
function SB_SetupDownButton (UWindowSBDownButton W)
SB_SetupLeftButton
function SB_SetupLeftButton (UWindowSBLeftButton W)
SB_SetupRightButton
function SB_SetupRightButton (UWindowSBRightButton W)
SB_SetupUpButton
function SB_SetupUpButton (UWindowSBUpButton W)
SB_VDraw
function SB_VDraw (UWindowVScrollBar W, Canvas C)
Setup
function Setup ()
Tab_DrawTab
function Tab_DrawTab (UWindowTabControlTabArea Tab, Canvas C, bool bActiveTab, bool bLeftmostTab, float X, float Y, float W, float H, string Text, bool bShowText)
Tab_DrawTabPageArea
Tab_GetTabSize
function Tab_GetTabSize (UWindowTabControlTabArea Tab, Canvas C, string Text, out float W, out float H)
Tab_SetTabPageSize
function Tab_SetTabPageSize (UWindowPageControl W, UWindowPageWindow P)
Tab_SetupLeftButton
function Tab_SetupLeftButton (UWindowTabControlLeftButton W)
Tab_SetupRightButton
function Tab_SetupRightButton (UWindowTabControlRightButton W)