My program doesn't have bugs. It just develops random features.

UE1:UWindowSBDownButton (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowButton >> UWindowSBDownButton
Package: 
UWindow
This class in other games:
RTNP, U1

UWindowSBDownButton - Scrollbar up button

Properties[edit]

NextClickTime[edit]

Type: float


Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowButton.BeforePaint


Created[edit]

function Created ()

Overrides: UWindowButton.Created


LMouseDown[edit]

function LMouseDown (float X, float Y)

Overrides: UWindowWindow.LMouseDown


Tick[edit]

function Tick (float Delta)

Overrides: UWindowWindow.Tick