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UE1:UWindowTextAreaControl (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowTextAreaControl
Package: 
UWindow
Direct subclass:
UWindowWrappedTextArea
This class in other games:
RTNP, U1

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Properties[edit]

AbsoluteFont[edit]

Type: Font


bCursor[edit]

Type: bool


bScrollable[edit]

Type: bool


bScrollOnResize[edit]

Type: bool


Default value: True

bShowCaret[edit]

Type: bool


BufSize[edit]

Type: int


Default value: 750

Font[edit]

Type: int


Head[edit]

Type: int


LastDrawTime[edit]

Type: float


Lines[edit]

Type: int


Prompt[edit]

Type: string


Tail[edit]

Type: int


TextArea[edit]

Type: string

Array size: 750


VertSB[edit]

Type: UWindowVScrollBar


VisibleRows[edit]

Type: int


Instance functions[edit]

AddText[edit]

function AddText (string NewLine)


BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowDialogControl.BeforePaint


Clear[edit]

function Clear ()


Created[edit]

function Created ()

Overrides: UWindowDialogControl.Created


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


Resized[edit]

function Resized ()

Overrides: UWindowWindow.Resized


SetAbsoluteFont[edit]

function SetAbsoluteFont (Font F)


SetPrompt[edit]

function SetPrompt (string NewPrompt)


SetScrollable[edit]

function SetScrollable (bool newScrollable)