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UE1:UdpServerQuery (U1)
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Object >> Actor >> Info >> InternetInfo >> InternetLink >> UdpLink >> UdpServerQuery |
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UdpServerQuery
Version: 1.5
This query server is compliant with the GameSpy Uplink Specification. The specification is available at http://www.gamespy.com/developer and might be of use to progammers who are writing or maintaining their own stat gathering/game querying software.
Note: Currently, SendText returns false if successful.
Full documentation on this class is available at http://unreal.epicgames.com/
Properties
Property group 'UdpServerQuery'
QueryName
Type: name
Name to set this object's Tag to.
Default value: 'MasterUplink'
Internal variables
CurrentQueryNum
Type: int
Query ID Number.
GameName
Type: string
Modifiers: globalconfig
Default value: "unreal"
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
PreBeginPlay
event PreBeginPlay ()
Overrides: Actor.PreBeginPlay
ReceivedText
event ReceivedText (InternetLink.IpAddr Addr, string Text)
Overrides: UdpLink.ReceivedText
Other instance functions
GetBasic
function string GetBasic ()
GetGameProperty
GetInfo
function string GetInfo ()
GetLevelProperty
GetPlayer
GetPlayerProperty
GetRules
function string GetRules ()
ParseNextQuery
function bool ParseNextQuery (string Query, out string QueryType, out string QueryValue, out string QueryRest, out string FinalPacket)
ParseQuery
function string ParseQuery (InternetLink.IpAddr Addr, coerce string Query, int QueryNum, out int PacketNum)
SendPlayers
function bool SendPlayers (InternetLink.IpAddr Addr, int QueryNum, out int PacketNum, string FinalPacket)
SendQueryPacket
function bool SendQueryPacket (InternetLink.IpAddr Addr, coerce string SendString, int QueryNum, int PacketNum, string FinalPacket)