Always snap to grid
UE1:UnrealListMenu (U1)
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Object >> Actor >> Menu >> UnrealMenu >> UnrealListMenu |
Contents
- 1 Properties
- 1.1 Property group 'UnrealListMenu'
- 1.2 Internal variables
- 1.2.1 bPulseDown
- 1.2.2 CenterSelection
- 1.2.3 ColumnLines
- 1.2.4 Focus
- 1.2.5 LeftMax
- 1.2.6 LeftNumDrawn
- 1.2.7 LeftOffset
- 1.2.8 LeftSelection
- 1.2.9 MenuFadeTimes
- 1.2.10 PanelHeight
- 1.2.11 PanelWidth
- 1.2.12 PulseTime
- 1.2.13 RightMax
- 1.2.14 RightNumDrawn
- 1.2.15 RightOffset
- 1.2.16 RightSelection
- 1.2.17 TitleFadeTime
- 2 Instance functions
- 2.1 CenterMenuProcessInput
- 2.2 DrawBackground
- 2.3 DrawFadeList
- 2.4 DrawFadeString
- 2.5 DrawFadeTitle
- 2.6 DrawHelpPanel
- 2.7 DrawLeftList
- 2.8 DrawLeftPanel
- 2.9 DrawLeftTitle
- 2.10 DrawRightList
- 2.11 DrawRightPanel
- 2.12 DrawRightTitle
- 2.13 LeftMenuProcessInput
- 2.14 MenuProcessInput
- 2.15 MenuTick
- 2.16 RightMenuProcessInput
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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UnrealListMenu.
Properties[edit]
Property group 'UnrealListMenu'[edit]
LeftHelpMessage[edit]
Type: string
Modifiers: localized
LeftList[edit]
Type: string
Array size: 33
Modifiers: localized
LeftTitle[edit]
Type: string
Modifiers: localized
RightHelpMessage[edit]
Type: string
Modifiers: localized
RightList[edit]
Type: string
Array size: 33
Modifiers: localized
RightTitle[edit]
Type: string
Modifiers: localized
Internal variables[edit]
bPulseDown[edit]
Type: bool
CenterSelection[edit]
Type: int
ColumnLines[edit]
Type: int
Focus[edit]
Type: int
LeftMax[edit]
Type: int
LeftNumDrawn[edit]
Type: int
LeftOffset[edit]
Type: int
LeftSelection[edit]
Type: int
MenuFadeTimes[edit]
Type: float
Array size: 24
PanelHeight[edit]
Type: float
PanelWidth[edit]
Type: float
PulseTime[edit]
Type: float
RightMax[edit]
Type: int
RightNumDrawn[edit]
Type: int
RightOffset[edit]
Type: int
RightSelection[edit]
Type: int
TitleFadeTime[edit]
Type: float
Instance functions[edit]
CenterMenuProcessInput[edit]
DrawBackground[edit]
function DrawBackground (Canvas Canvas)
DrawFadeList[edit]
DrawFadeString[edit]
function DrawFadeString (Canvas Canvas, string FadeString, out float FadeTime, float XStart, float YStart, Object.Color DrawColor)
DrawFadeTitle[edit]
function DrawFadeTitle (Canvas Canvas)
DrawHelpPanel[edit]
DrawLeftList[edit]
function DrawLeftList (Canvas Canvas)
DrawLeftPanel[edit]
function DrawLeftPanel (Canvas Canvas)
DrawLeftTitle[edit]
function DrawLeftTitle (Canvas Canvas)
DrawRightList[edit]
function DrawRightList (Canvas Canvas)
DrawRightPanel[edit]
function DrawRightPanel (Canvas Canvas)
DrawRightTitle[edit]
function DrawRightTitle (Canvas Canvas)
LeftMenuProcessInput[edit]
MenuProcessInput[edit]
Overrides: Menu.MenuProcessInput
MenuTick[edit]
function MenuTick (float DeltaTime)
Overrides: Menu.MenuTick