My program doesn't have bugs. It just develops random features.

UE1:UnrealListMenu (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Menu >> UnrealMenu >> UnrealListMenu
Package: 
UnrealShare
This class in other games:
RTNP, U1

UnrealListMenu.

Properties[edit]

Property group 'UnrealListMenu'[edit]

LeftHelpMessage[edit]

Type: string

Modifiers: localized


LeftList[edit]

Type: string

Array size: 33

Modifiers: localized


LeftTitle[edit]

Type: string

Modifiers: localized


RightHelpMessage[edit]

Type: string

Modifiers: localized


RightList[edit]

Type: string

Array size: 33

Modifiers: localized


RightTitle[edit]

Type: string

Modifiers: localized


Internal variables[edit]

bPulseDown[edit]

Type: bool


CenterSelection[edit]

Type: int


ColumnLines[edit]

Type: int


Focus[edit]

Type: int


LeftMax[edit]

Type: int


LeftNumDrawn[edit]

Type: int


LeftOffset[edit]

Type: int


LeftSelection[edit]

Type: int


MenuFadeTimes[edit]

Type: float

Array size: 24


PanelHeight[edit]

Type: float


PanelWidth[edit]

Type: float


PulseTime[edit]

Type: float


RightMax[edit]

Type: int


RightNumDrawn[edit]

Type: int


RightOffset[edit]

Type: int


RightSelection[edit]

Type: int


TitleFadeTime[edit]

Type: float


Instance functions[edit]

CenterMenuProcessInput[edit]

function CenterMenuProcessInput (byte KeyNum, byte ActionNum)


DrawBackground[edit]

function DrawBackground (Canvas Canvas)


DrawFadeList[edit]

function DrawFadeList (Canvas Canvas, int Spacing, int StartX, int StartY)


DrawFadeString[edit]

function DrawFadeString (Canvas Canvas, string FadeString, out float FadeTime, float XStart, float YStart, Object.Color DrawColor)


DrawFadeTitle[edit]

function DrawFadeTitle (Canvas Canvas)


DrawHelpPanel[edit]

function DrawHelpPanel (Canvas Canvas, int StartY, int XClip)


DrawLeftList[edit]

function DrawLeftList (Canvas Canvas)


DrawLeftPanel[edit]

function DrawLeftPanel (Canvas Canvas)


DrawLeftTitle[edit]

function DrawLeftTitle (Canvas Canvas)


DrawRightList[edit]

function DrawRightList (Canvas Canvas)


DrawRightPanel[edit]

function DrawRightPanel (Canvas Canvas)


DrawRightTitle[edit]

function DrawRightTitle (Canvas Canvas)


LeftMenuProcessInput[edit]

function LeftMenuProcessInput (byte KeyNum, byte ActionNum)


MenuProcessInput[edit]

function MenuProcessInput (byte KeyNum, byte ActionNum)

Overrides: Menu.MenuProcessInput


MenuTick[edit]

function MenuTick (float DeltaTime)

Overrides: Menu.MenuTick


RightMenuProcessInput[edit]

function RightMenuProcessInput (byte KeyNum, byte ActionNum)