My program doesn't have bugs. It just develops random features.

UE1:UnrealMainMenu (UT)

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UT Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealMainMenu
Package: 
UnrealShare
This class in other games:
RTNP, U1

UnrealMainMenu

Properties[edit]

bBegun[edit]

Type: bool


bShareware[edit]

Type: bool


Default values[edit]

Property Value
HelpMessage[1] "Hit enter to modify game options, including loading and saving games, changing difficulty level, and starting a BotMatch."
HelpMessage[2] "Hit enter to modify Multiplayer setup options, including starting or joining a network game, and changing your appearance, name, or team."
HelpMessage[3] "Hit enter to customize controls."
HelpMessage[4] "Change sound and display options"
HelpMessage[5] "Hit enter to quit game."
HelpMessage[7] "Call TOLL FREE 1-877-4UNREAL to Order UNREAL!"
MenuLength 5
MenuList[1] "GAME"
MenuList[2] "MULTIPLAYER"
MenuList[3] "OPTIONS"
MenuList[4] "AUDIO/VIDEO"
MenuList[5] "QUIT"
MenuList[7] "ORDER INFO"

Functions[edit]

Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Other instance functions[edit]

DrawMenu[edit]

function DrawMenu (Canvas Canvas)

Overrides: UnrealLongMenu.DrawMenu


ProcessSelection[edit]

function bool ProcessSelection ()

Overrides: Menu.ProcessSelection