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UE1:UnrealNewGameMenu (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealGameMenu >> UnrealNewGameMenu |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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UnrealNewGameMenu
Properties[edit]
StartMap[edit]
Type: string
Default values[edit]
Property | Value |
---|---|
HelpMessage[1] | "Tourist mode." |
HelpMessage[2] | "Ready for some action!" |
HelpMessage[3] | "Not for the faint of heart." |
HelpMessage[4] | "Death wish." |
MenuLength | 4 |
MenuList[1] | "EASY" |
MenuList[2] | "MEDIUM" |
MenuList[3] | "HARD" |
MenuList[4] | "UNREAL" |
Functions[edit]
Events[edit]
Destroyed[edit]
event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
DrawMenu[edit]
function DrawMenu (Canvas Canvas)
Overrides: UnrealGameMenu.DrawMenu
ProcessSelection[edit]
function bool ProcessSelection ()
Overrides: UnrealGameMenu.ProcessSelection
SaveConfigs[edit]
function SaveConfigs ()
Overrides: UnrealGameMenu.SaveConfigs