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UE1:UnrealNewGameMenu (UT)

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UT Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealGameMenu >> UnrealNewGameMenu
Package: 
UnrealShare
This class in other games:
RTNP, U1

UnrealNewGameMenu

Properties[edit]

StartMap[edit]

Type: string


Default values[edit]

Property Value
HelpMessage[1] "Tourist mode."
HelpMessage[2] "Ready for some action!"
HelpMessage[3] "Not for the faint of heart."
HelpMessage[4] "Death wish."
MenuLength 4
MenuList[1] "EASY"
MenuList[2] "MEDIUM"
MenuList[3] "HARD"
MenuList[4] "UNREAL"

Functions[edit]

Events[edit]

Destroyed[edit]

event Destroyed ()

Overrides: Actor.Destroyed


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions[edit]

DrawMenu[edit]

function DrawMenu (Canvas Canvas)

Overrides: UnrealGameMenu.DrawMenu


ProcessSelection[edit]

function bool ProcessSelection ()

Overrides: UnrealGameMenu.ProcessSelection


SaveConfigs[edit]

function SaveConfigs ()

Overrides: UnrealGameMenu.SaveConfigs