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UE1:UnrealShortMenu (UT)

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UT Object >> Actor >> Menu >> UnrealMenu >> UnrealShortMenu
Package: 
UnrealShare
Direct subclasses:
UnrealIndivBotMenu, UnrealPlayerMenu
This class in other games:
RTNP, U1

UnrealShortMenu

Short menus, like the player mesh/skin selection screen and the individual bot configuration screen. These menus do not have a background.

Properties[edit]

bPulseDown[edit]

Type: bool


MenuFadeTimes[edit]

Type: float

Array size: 24


PulseTime[edit]

Type: float


TitleFadeTime[edit]

Type: float


Instance functions[edit]

DrawFadeList[edit]

function DrawFadeList (Canvas Canvas, int Spacing, int StartX, int StartY)


DrawFadeString[edit]

function DrawFadeString (Canvas Canvas, string FadeString, out float FadeTime, float XStart, float YStart, Object.Color DrawColor)


DrawFadeTitle[edit]

function DrawFadeTitle (Canvas Canvas)


DrawHelpPanel[edit]

function DrawHelpPanel (Canvas Canvas, int StartY, int XClip)


MenuTick[edit]

function MenuTick (float DeltaTime)

Overrides: Menu.MenuTick