Always snap to grid
UE1:UnrealShortMenu (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealShortMenu |
- Package:
- UnrealShare
- Direct subclasses:
- UnrealIndivBotMenu, UnrealPlayerMenu
- This class in other games:
- RTNP, U1
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UnrealShortMenu
Short menus, like the player mesh/skin selection screen and the individual bot configuration screen. These menus do not have a background.
Properties
bPulseDown
Type: bool
MenuFadeTimes
Type: float
Array size: 24
PulseTime
Type: float
TitleFadeTime
Type: float
Instance functions
DrawFadeList
DrawFadeString
function DrawFadeString (Canvas Canvas, string FadeString, out float FadeTime, float XStart, float YStart, Object.Color DrawColor)
DrawFadeTitle
function DrawFadeTitle (Canvas Canvas)
DrawHelpPanel
MenuTick
function MenuTick (float DeltaTime)
Overrides: Menu.MenuTick