Gah - a solution with more questions. – EntropicLqd
UE1:WarpZoneMarker (RTNP)
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Object >> Actor >> NavigationPoint >> WarpZoneMarker |
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WarpZoneMarker.
Properties[edit]
markedWarpZone[edit]
Type: WarpZoneInfo
TriggerActor[edit]
Type: Actor
used to tell AI how to trigger me
TriggerActor2[edit]
Type: Actor
Default values[edit]
Property | Value |
---|---|
bCollideWhenPlacing | False |
bHiddenEd | True |
CollisionHeight | 40.0 |
CollisionRadius | 20.0 |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
SpecialHandling[edit]
Overrides: Actor.SpecialHandling
Other instance functions[edit]
FindTriggerActor[edit]
function FindTriggerActor ()