Always snap to grid
UE1:WaterImpact (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
WaterImpact.
Properties
bSpawnOnce
Type: bool
Default values
Property | Value |
---|---|
AmbientGlow | 79 |
AnimSequence | 'burst' |
bNetOptional | True |
DrawType | DT_Mesh |
RemoteRole | ROLE_SimulatedProxy |
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer
simulated event Timer ()
Overrides: Actor.Timer