Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:WayBeacon (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
WayBeacon.
Default values[edit]
Property | Value |
---|---|
AmbientGlow | 40 |
bCollideActors | True |
bHidden | False |
bOnlyOwnerSee | True |
bStatic | False |
DrawScale | 0.5 |
DrawType | DT_Mesh |
LifeSpan | 6.0 |
LightBrightness | 125 |
LightSaturation | 125 |
LightType | LT_Steady |
RemoteRole | ROLE_None |
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
touch[edit]
event touch (Actor other)
Overrides: Actor.Touch