Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:WeaponLight (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> Light >> WeaponLight

Contents

Package: 
UnrealShare
Direct subclasses:
EffectLight, PurpleLight
This class in other games:
U1, UT

WeaponLight.

Default values[edit]

Property Value
bActorShadows True
bMovable True
bNetOptional True
bNetTemporary True
bNoDelete False
bStatic False
LifeSpan 0.15
LightBrightness 250
LightEffect LE_NonIncidence
LightHue 28
LightRadius 6
LightSaturation 32
LightType LT_TexturePaletteOnce
RemoteRole ROLE_SimulatedProxy
Skin Texture'UnrealShare.Effects.WepLightPal'