I don't need to test my programs. I have an error-correcting modem.

Difference between revisions of "UE1 talk:RJumpPad"

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In any case you can read up on on changes at [[Unreal_Wiki:MediaWiki_conversion | the conversion page]] if you haven't done so already :) -[[User:DalinSeivewright|DalinSeivewright]] 15:05, 22 April 2008 (UTC)
 
In any case you can read up on on changes at [[Unreal_Wiki:MediaWiki_conversion | the conversion page]] if you haven't done so already :) -[[User:DalinSeivewright|DalinSeivewright]] 15:05, 22 April 2008 (UTC)
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I just wanted to release it. I completely dunno where add this page. I've added it as OpenSource. I didn't chose category ''Custom UE1-specific classes'', it was there after I created this page. - [[User:Raven|Raven]] 22:01, 28 April 2008

Latest revision as of 14:01, 28 April 2008

Raven: When I saw you add this page to the (now deleted) Open Source page on the new Wiki (not the Legacy one) I assumed you wanted it on the new license. Since it was decided to not have a Open Source page and just move custom classes to a namespace for the engine it was made for (in this case the UE1 namespace) and give it a Custom Class category. Anyways, I just noticed you added a link to this page to an old Legacy page ( Legacy:Third-Party_Components ). Even though new content should probably go under the new License (Creative Commons: BY NC SA), I'm not sure now if you wanted this custom class to be under the old license (in which case you can move it from here to Legacy:RJumpPad, unless an admin disagrees :) ) or if you wanted it under the new license (in which case you can just keep it here).

In any case you can read up on on changes at the conversion page if you haven't done so already :) -DalinSeivewright 15:05, 22 April 2008 (UTC)

I just wanted to release it. I completely dunno where add this page. I've added it as OpenSource. I didn't chose category Custom UE1-specific classes, it was there after I created this page. - Raven 22:01, 28 April 2008