UE2:ACTION_DisableObjective (UT2004)
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Object >> ScriptedAction >> ACTION_DisableObjective |
- Package:
- UnrealGame
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ACTION_DisableObjective Complete objectives Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved
Properties
Property group 'Action'
bClearInstigator
Type: bool
do not relay instigator. If Objective is completed, medal will not be given
Default value: True
bTriggerObjectiveInstantly
Type: bool
Trigger Objective Instantly
ObjectiveTag
Type: name
Internal variables
GO
Type: GameObjective
Default values
Property | Value |
---|---|
ActionString | "disable objective" |
Functions
Events
PostBeginPlay
event PostBeginPlay (ScriptedSequence SS)
Overrides: ScriptedAction.PostBeginPlay
Other instance functions
GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor