Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ACTION_LeaveSequence (U2)

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U2 Object >> ScriptedAction >> ACTION_LeaveSequence
Package: 
Legend
This class in other games:
UE2Runtime, UT2003, UT2004

null

Default values[edit]

Property Value
ActionString "leave sequence"

Instance functions[edit]

GetScript[edit]

function ScriptedSequence GetScript (ScriptedSequence S)

Overrides: ScriptedAction.GetScript