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UE2:ACTION_MoveToPoint (UE2Runtime)
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Object >> ScriptedAction >> LatentScriptedAction >> ACTION_MoveToPoint |
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Properties[edit]
Property group 'Action'[edit]
DestinationTag[edit]
Type: name
tag of destination - if none, then use the ScriptedSequence
Internal variables[edit]
Movetarget[edit]
Type: Actor
Default values[edit]
Property | Value |
---|---|
ActionString | "Move to point" |
bValidForTrigger | False |
Instance functions[edit]
GetActionString[edit]
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
GetMoveTargetFor[edit]
function Actor GetMoveTargetFor (ScriptedController C)
Overrides: LatentScriptedAction.GetMoveTargetFor
MoveToGoal[edit]
function bool MoveToGoal ()
Overrides: LatentScriptedAction.MoveToGoal