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UE2:ACTION_PlayAmbientSound (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ScriptedAction >> ACTION_PlayAmbientSound |
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, UT2003, U2
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Properties
Property group 'Action'
AmbientSound
Type: Sound
SoundPitch
Type: byte
Default value: 64
SoundRadius
Type: float
Default value: 64.0
SoundVolume
Type: byte
Default value: 128
Default values
Property | Value |
---|---|
ActionString | "play ambient sound" |
Instance functions
GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor