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UE2:ASCinematic_SceneManager (UT2004)
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ASCinematic_SceneManager Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'ASCinematic_SceneManager'[edit]
CameraTag[edit]
Type: name
EventSceneEnded[edit]
Type: name
EventSceneStarted[edit]
Type: name
Internal variables[edit]
Camera[edit]
Type: ASCinematic_Camera
Default values[edit]
Property | Value |
---|---|
bNoDelete | True |
Texture | Texture'S_SceneManager' |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
SceneEnded[edit]
event SceneEnded ()
ShotEnded[edit]
event ShotEnded (ASCinematic_Camera Cam)
Trigger[edit]
Overrides: Actor.Trigger
Other instance functions[edit]
PlayScene[edit]
function PlayScene ()