The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:ASSentinelController (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Controller >> AIController >> TurretController >> SentinelController >> ASSentinelController |
Contents
- Package:
- UT2k4Assault
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
LastRotation[edit]
Type: Object.Rotator
StartSearchTime[edit]
Type: float
Instance functions[edit]
AdjustAim[edit]
function Object.Rotator AdjustAim (Actor.FireProperties FiredAmmunition, Object.Vector projStart, int aimerror)
Overrides: TurretController.AdjustAim
AnimEnded[edit]
function AnimEnded ()
Awake[edit]
function Awake ()
GetScanDelay[edit]
function float GetScanDelay ()
GetWaitForTargetTime[edit]
function float GetWaitForTargetTime ()
Overrides: TurretController.GetWaitForTargetTime
GoToSleep[edit]
function GoToSleep ()
IsSpawnCampProtecting[edit]
function bool IsSpawnCampProtecting ()
Possess[edit]
function Possess (Pawn aPawn)
Overrides: TurretController.Possess
States[edit]
Closing[edit]
Closing.SeePlayer[edit]
event SeePlayer (Pawn SeenPlayer)
Overrides: Controller.SeePlayer (global)
Closing.AnimEnded[edit]
function AnimEnded ()
Overrides: AnimEnded (global)
Opening[edit]
Opening.SeePlayer[edit]
event SeePlayer (Pawn SeenPlayer)
Overrides: Controller.SeePlayer (global)
Opening.AnimEnded[edit]
function AnimEnded ()
Overrides: AnimEnded (global)
Searching[edit]
Searching.BeginState[edit]
event BeginState ()
Overrides: TurretController.Searching.BeginState
Searching.GoToSleep[edit]
function GoToSleep ()
Overrides: GoToSleep (global)
Sleeping[edit]
Modifiers: auto
Sleeping.SeePlayer[edit]
event SeePlayer (Pawn SeenPlayer)
Overrides: Controller.SeePlayer (global)
Sleeping.Awake[edit]
function Awake ()
Overrides: Awake (global)
Sleeping.ScanRotation[edit]
function ScanRotation ()