Always snap to grid
UE2:ASVehicleFactory_MinigunTurret (UT2004)
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Object >> Actor >> SVehicleFactory >> ASVehicleFactory >> ASVehicleFactory_MinigunTurret |
- Package:
- UT2k4Assault
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ASVehicleFactory_MinigunTurret Specific factory for Minigun Turret
Properties[edit]
Property group 'ASVehicleFactory_MinigunTurret'[edit]
ObjectiveTag[edit]
Type: name
Array size: 6
Default values[edit]
Property | Value |
---|---|
AmbientGlow | 96 |
bEdShouldSnap | True |
bSpawnBuildEffect | False |
CollisionHeight | 39.0 |
CollisionRadius | 60.0 |
DrawScale | 0.42 |
DrawType | DT_StaticMesh |
StaticMesh | StaticMesh'AS_Weapons_SM.Turret.ASMinigun_Editor' |
VehicleClass | Class'UT2k4Assault.ASTurret_Minigun' |
Instance functions[edit]
VehicleSpawned[edit]
function VehicleSpawned ()
Overrides: ASVehicleFactory.VehicleSpawned