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UE2:AdrenalinePickup (UT2003)
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Object >> Actor >> Pickup >> TournamentPickup >> AdrenalinePickup |
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AdrenalinePickup
Properties[edit]
Property group 'AdrenalinePickup'[edit]
AdrenalineAmount[edit]
Type: float
Default value: 3.0
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
AmbientGlow | 255 | ||||
CollisionHeight | 23.0 | ||||
CollisionRadius | 32.0 | ||||
DrawScale | 0.075 | ||||
DrawType | DT_StaticMesh | ||||
Mass | 10.0 | ||||
MaxDesireability | 0.3 | ||||
Physics | PHYS_Rotating | ||||
PickupForce | "AdrenelinPickup" | ||||
PickupMessage | "Adrenaline " | ||||
PickupSound | Sound'PickupSounds.AdrenelinPickup' | ||||
RespawnTime | 30.0 | ||||
RotationRate |
|
||||
ScaleGlow | 0.6 | ||||
StaticMesh | StaticMesh'XPickups_rc.AdrenalinePack' | ||||
Style | STY_AlphaZ |
Functions[edit]
Events[edit]
BotDesireability[edit]
Overrides: Pickup.BotDesireability
Other instance functions[edit]
DetourWeight[edit]
Overrides: Pickup.DetourWeight
States[edit]
Pickup[edit]
Inherits from: Pickup.Pickup
Modifiers: auto
Pickup.Touch[edit]
event Touch (Actor Other)
Overrides: Pickup.Pickup.Touch