Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:AmmoInvDispersion (U2XMP)

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U2XMP Object >> Actor >> Inventory >> Ammunition >> U2Ammo >> AmmoInvDispersion
Package: 
U2Weapons

ammoInvPistol.uc $Author: Aleiby $ $Date: 9/19/02 5:14p $ $Revision: 8 $

Properties[edit]

Property group 'ammoInvDispersion'[edit]

RegenTime[edit]

Type: float


Default value: 0.75

Default values[edit]

Property Value
AmmoAmount 8
ItemName "DispersionPistol clip"
MaxAmmo 8

Functions[edit]

Events[edit]

Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions[edit]

AddAmmo[edit]

function bool AddAmmo (int AmmoToAdd)

Overrides: Ammunition.AddAmmo


UseAmmo[edit]

function bool UseAmmo (int AmountNeeded)

Overrides: U2Ammo.UseAmmo


States[edit]

Regenerate[edit]

Modifiers: auto