Gah - a solution with more questions. – EntropicLqd

UE2:AssaultAmmoPickup (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> AssaultAmmoPickup

Contents

Package: 
XWeapons
This class in other games:
UT2004

null

Default values[edit]

Property Value
AmmoAmount 4
CollisionHeight 12.5
DrawType DT_StaticMesh
InventoryType Class'XWeapons.GrenadeAmmo'
PickupForce "AssaultAmmoPickup"
PickupMessage "You got a box of grenades."
PickupSound Sound'PickupSounds.AssaultAmmoPickup'
StaticMesh StaticMesh'WeaponStaticMesh.AssaultAmmoPickup'