My program doesn't have bugs. It just develops random features.

UE2:AssaultRiflePickup (UT2003)

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UT2003 Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> AssaultRiflePickup

Contents

Package: 
XWeapons
This class in other games:
UT2004

AssaultRiflePickup.

Default values[edit]

Property Value
DrawScale 0.5
DrawType DT_StaticMesh
InventoryType Class'XWeapons.AssaultRifle'
MaxDesireability 0.4
PickupForce "AssaultRiflePickup"
PickupMessage "You got the Assault Rifle."
PickupSound Sound'PickupSounds.AssaultRiflePickup'
StaticMesh StaticMesh'WeaponStaticMesh.AssaultRiflePickup'