I'm a doctor, not a mechanic

UE2:AssaultRiflePickup (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> AssaultRiflePickup

Contents

Package: 
XWeapons
This class in other games:
UT2004

AssaultRiflePickup.

Default values

Property Value
DrawScale 0.5
DrawType DT_StaticMesh
InventoryType Class'XWeapons.AssaultRifle'
MaxDesireability 0.4
PickupForce "AssaultRiflePickup"
PickupMessage "You got the Assault Rifle."
PickupSound Sound'PickupSounds.AssaultRiflePickup'
StaticMesh StaticMesh'WeaponStaticMesh.AssaultRiflePickup'