My program doesn't have bugs. It just develops random features.

UE2:AtlantisSeagoat (U2XMP)

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U2XMP Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2Seagoat >> AtlantisSeagoat
Package: 
U2_Atlantis

AtlantisSeagoat.uc Created By: Matthias Worch Created On: 8/01/00 $Author: Mworch $ $Date: 10/05/02 12:17 $ $Revision: 6 $

Default values[edit]

Property Value
bHeadTrackingEnabled True

Functions[edit]

Events[edit]

Tick[edit]

event Tick (float DeltaTime)

Overrides: U2Pawn.Tick


Other instance functions[edit]

CanHeadTrack[edit]

function bool CanHeadTrack (Actor A)


GetDefaultAimingLocation[edit]

function Object.Vector GetDefaultAimingLocation (float DeltaTime)


PlayerCanSeeHeadTracking[edit]

function bool PlayerCanSeeHeadTracking ()


UpdateSatellites[edit]

function UpdateSatellites (float DeltaTime)