My program doesn't have bugs. It just develops random features.

UE2:AtlantisSeagoat (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2Seagoat >> AtlantisSeagoat
Package: 
U2_Atlantis

AtlantisSeagoat.uc Created By: Matthias Worch Created On: 8/01/00 $Author: Mworch $ $Date: 10/05/02 12:17 $ $Revision: 6 $

Default values

Property Value
bHeadTrackingEnabled True

Functions

Events

Tick

event Tick (float DeltaTime)

Overrides: U2Pawn.Tick


Other instance functions

CanHeadTrack

function bool CanHeadTrack (Actor A)


GetDefaultAimingLocation

function Object.Vector GetDefaultAimingLocation (float DeltaTime)


PlayerCanSeeHeadTracking

function bool PlayerCanSeeHeadTracking ()


UpdateSatellites

function UpdateSatellites (float DeltaTime)