Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:BioAmmoPickup (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> BioAmmoPickup |
Contents
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Default values
Property | Value |
---|---|
AmmoAmount | 20 |
CollisionHeight | 8.25 |
DrawType | DT_StaticMesh |
InventoryType | Class'XWeapons.BioAmmo' |
MaxDesireability | 0.32 |
PickupForce | "FlakAmmoPickup" |
PickupMessage | "You picked up some Bio-Rifle ammo" |
PickupSound | Sound'PickupSounds.FlakAmmoPickup' |
StaticMesh | StaticMesh'WeaponStaticMesh.BioAmmoPickup' |