Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:BioAmmoPickup (UT2003)

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UT2003 Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> BioAmmoPickup

Contents

Package: 
XWeapons
This class in other games:
UT2004

null

Default values

Property Value
AmmoAmount 20
CollisionHeight 8.25
DrawType DT_StaticMesh
InventoryType Class'XWeapons.BioAmmo'
MaxDesireability 0.32
PickupForce "FlakAmmoPickup"
PickupMessage "You picked up some Bio-Rifle ammo"
PickupSound Sound'PickupSounds.FlakAmmoPickup'
StaticMesh StaticMesh'WeaponStaticMesh.BioAmmoPickup'