My program doesn't have bugs. It just develops random features.

UE2:BioAmmo (UT2003)

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UT2003 Object >> Actor >> Inventory >> Ammunition >> BioAmmo

Contents

Package: 
XWeapons
This class in other games:
UT, UT2004

null

Default values[edit]

Property Value
IconCoords
Member Value
X1 545
X2 644
Y1 75
Y2 149
IconMaterial Material'InterfaceContent.Hud.SkinA'
InitialAmount 20
ItemName "Bio-Rifle Goop"
MaxAmmo 50
PickupClass Class'XWeapons.BioAmmoPickup'