I don't need to test my programs. I have an error-correcting modem.

UE2:BioAttachment (UT2003)

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Package: 
XWeapons
This class in other games:
UT2004

null

Properties

MuzFlash3rd

Type: xEmitter


Default values

Property Value
bHeavy True
Mesh Mesh'Weapons.BioRifle_3rd'

Events

Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects

simulated event ThirdPersonEffects ()

Overrides: xWeaponAttachment.ThirdPersonEffects