Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:BioAttachment (UT2004)

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Package: 
XWeapons
This class in other games:
UT2003

null

Properties[edit]

MuzFlash3rd[edit]

Type: xEmitter


Default values[edit]

Property Value
bHeavy True
Mesh Mesh'Weapons.BioRifle_3rd'

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects[edit]

simulated event ThirdPersonEffects ()

Overrides: xWeaponAttachment.ThirdPersonEffects