I'm a doctor, not a mechanic

UE2:BioRiflePickup (UT2003)

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UT2003 Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> BioRiflePickup
Package: 
XWeapons
Direct subclass:
ClassicBioRiflePickup
This class in other games:
UT2004

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Default values[edit]

Property Value
DrawScale 0.7
DrawType DT_StaticMesh
InventoryType Class'XWeapons.BioRifle'
MaxDesireability 0.75
PickupForce "FlakCannonPickup"
PickupMessage "You got the Bio-Rifle"
PickupSound Sound'PickupSounds.FlakCannonPickup'
StaticMesh StaticMesh'WeaponStaticMesh.BioRiflePickup'

Functions[edit]

Static functions[edit]

StaticPrecache[edit]

static function StaticPrecache (LevelInfo L)

Overrides: Pickup.StaticPrecache


Instance functions[edit]

UpdatePrecacheMaterials[edit]

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials