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UE2:BlockedPath (UT2004)
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Object >> Actor >> NavigationPoint >> BlockedPath |
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BlockedPath.
Properties[edit]
bStartBlocked[edit]
Type: bool
Default values[edit]
Property | Value |
---|---|
bBlockable | True |
bBlocked | True |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: NavigationPoint.PostBeginPlay
Trigger[edit]
Overrides: Actor.Trigger
Other instance functions[edit]
Reset[edit]
function Reset ()
Overrides: Actor.Reset