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UE2:BlockedPath (UT2004)
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Object >> Actor >> NavigationPoint >> BlockedPath |
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BlockedPath.
Properties
bStartBlocked
Type: bool
Default values
Property | Value |
---|---|
bBlockable | True |
bBlocked | True |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: NavigationPoint.PostBeginPlay
Trigger
Overrides: Actor.Trigger
Other instance functions
Reset
function Reset ()
Overrides: Actor.Reset